Tuesday, December 7, 2010

"Art Form for the Digital Age"

So the first impression I got of this article is that it wasn't recent, because it lists the Playstation 2 as the most current and innovative form of video game technology.  When, in real time, the Playstation 3 has been out for quite some time!

At the same time, this little tidbit actually confirms what the article is trying to say, which is a pretty cool thing to think about.  The article talks about how video games have increased the demand for better graphics, performance, and reliability and versatility, and this little tidbit I mentioned confirms this argument by showing how much technology is available to us present-day compared to the era of the Playstation 2. 

In fact, let's think about where this demand has taken us: we have gone from 8 bit, new-game-every-time-we-turn-on, simple games to highly detailed, graphic, cinematic games with save files, the ability to create one's own gamer profile, the ability to make choices that directly effect the game's outcome, and a greater factor of immersion, not to mention the recent technology of motion detection.  Don't even TRY to convince me that games have made us more stupid--games have provided an incentive to make us reach greater heights in technology, and those accomplishments don't have to be limited to gaming alone. 

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